Motion Design Skill
Universal motion design principles for AI agents — timing, easing, choreography, and Disney animation principles adapted for UI
Motion Design Skill is an open-source agent skill by LottieFiles, with 2,665 GitHub stars and the MIT license. Its code was last updated May 18, 2026.
Motion Design Skill
Universal motion design principles for AI agents. Philosophy-first, implementation-agnostic.
Teaches agents to think like motion directors — choosing the right timing, easing, choreography, and emotional intent before writing a single line of animation code. Works with any animation system (CSS, Framer Motion, GSAP, Lottie, Spring, etc.).
Install
npx skills add LottieFiles/motion-design-skill
Supports 40+ agents including Claude Code, Cursor, Codex, GitHub Copilot, and more.
What's included
Core (SKILL.md) — Quick reference with the 8-step checklist, motion personality archetypes, duration/easing tables, property selection guide, common patterns, and quality rules.
Philosophy (director/) — Deep dives into the three pillars, Disney's 12 principles adapted for UI, emotion-to-motion mapping, choreography, narrative structure, and context adaptation.
Patterns (patterns/) — Ready-to-use recipes for entrance/exit animations, state feedback (success, error, loading, hover), ambient/continuous motion, and multi-element choreography.
Reference (reference/) — Lookup tables for timing and easing, property selection guide, quality checklist, and troubleshooting common animation problems.
When it activates
The skill activates when you're working on:
- UI animations (buttons, cards, modals, page transitions)
- Micro-interactions and feedback animations
- Loading, success, or error states
- Scroll-triggered or progress-based animations
- Establishing brand motion identity
- Multi-element choreography and sequencing
Example prompts
Add a playful entrance animation to these card components
Create a loading → success → error state transition for this form submit button
Choreograph the entrance sequence for this dashboard — hero chart first, then stats cards, then sidebar
Review my animation code and suggest improvements based on motion design principles
Skill structure
skills/motion-design/
├── SKILL.md # Main skill instructions (< 500 lines)
├── director/
│ ├── core-philosophy.md # Three Pillars deep dive
│ ├── decision-framework.md # Full decision pipeline
│ ├── disney-principles.md # 12 principles, UI-adapted
│ ├── motion-personality.md # 4 archetypes + brand identity
│ ├── emotion-mapping.md # Emotion → motion translation
│ ├── choreography.md # Multi-element coordination
│ ├── narrative-structure.md # Micro-story framework
│ └── context-adaptation.md # Platform, a11y, performance
├── patterns/
│ ├── entrance-exit.md # Entrance/exit recipes
│ ├── state-feedback.md # Success, error, loading, hover
│ ├── ambient-continuous.md # Looping, breathing, parallax
│ └── multi-element.md # Stagger + choreography recipes
└── reference/
├── timing-easing-tables.md # Duration + easing lookups
├── property-selection.md # Property communication guide
├── quality-checklist.md # Evaluation criteria
└── troubleshooting.md # Animation smells + fixes
License
MIT
Motion Design Skill alternatives
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| Name | Stars | Licence | Last updated | Scan |
|---|---|---|---|---|
| Motion Design Skill (this page) LottieFiles | 2.7k | MIT | May 18, 2026 | Scanned, no flagged issues |
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