Thinking Orbs AI Agent
Dotted thought-orb loading indicators for AI & agent UIs, 9 tuned types, two sizes, auto dark/light
Thinking Orbs is an open-source ai agent by Jakubantalik, written mainly in TypeScript, with 3,905 GitHub stars and the MIT license. Its code was last updated Aug 16, 2026. The latest npm release is thinking-orbs 0.3.2, published Sep 22, 2026, with 1,253,614 downloads last week.
thinking-orbs
Dotted thought-orb loading indicators for AI & agent UIs. Nine hand-tuned animated states, each shipped at two purpose-tuned sizes, rendered on a plain 2D canvas — no WebGL, no filters, works identically in Chrome, Safari and Firefox.
Live demo · Repository · Report an issue
Install
npm install thinking-orbs
Quick start
import { ThinkingOrb } from 'thinking-orbs';
function Status() {
return <ThinkingOrb state="searching" size={64} />;
}
States
Nine verbs an agent can be doing, each a distinct animation:
<ThinkingOrb state="working" /> {/* particles on tilted orbits */}
<ThinkingOrb state="searching" /> {/* a scan meridian sweeps a dotted globe */}
<ThinkingOrb state="solving" /> {/* bands scramble, then click back solved */}
<ThinkingOrb state="listening" /> {/* a waveform rolls through the rings */}
<ThinkingOrb state="connecting" /> {/* a constellation wires itself */}
<ThinkingOrb state="weaving" /> {/* three strands plait around the sphere */}
<ThinkingOrb state="composing" /> {/* an undulating multi-band sash */}
<ThinkingOrb state="breathing" /> {/* a ring slowly morphing */}
<ThinkingOrb state="shaping" /> {/* dotted outline: circle → triangle → square */}
Sizes
Two tuned presets — separate designs, not a scale factor. 64 for chat-avatar scale, 20 for inline-text scale. Each carries its own dot count, dot size and speed tuning:
<ThinkingOrb state="working" size={64} />
<ThinkingOrb state="working" size={20} />
Theme
Strictly monochrome — light ink for dark backgrounds, dark ink for light backgrounds — with the mode picked automatically from the host project:
<ThinkingOrb theme="auto" /> {/* default — detects from the project */}
<ThinkingOrb theme="dark" /> {/* pin: light dots for dark backgrounds */}
<ThinkingOrb theme="light" /> {/* pin: dark dots for light backgrounds */}
auto resolves in three layers and updates live when any of them change:
- an ancestor
data-theme="dark|light"attribute ordark/lightclass (the Tailwind / shadcn convention), watched viaMutationObserver; - otherwise
prefers-color-scheme, subscribed for live OS theme switches; - SSR-safe — the canvas paints only on the client, after the theme has resolved.
Other props
<ThinkingOrb
state="solving"
size={20}
speed={1.5} // multiplier on the preset's baked speed
paused={false} // freeze on the current frame
aria-label="Analysing repository…" // overrides the per-state default
/>
All other <canvas> props (className, style, data-*, …) pass through.
Accessibility & performance
role="img"with a sensible per-statearia-labelout of the box.prefers-reduced-motion: reducerenders a static representative frame — no animation — and still follows the live theme.- Every instance pauses automatically when scrolled offscreen (
IntersectionObserver) or when the tab is hidden, and resumes in phase — all instances share one clock. - Plain 2D canvas arcs only: no
ctx.filter, no SVG filters, no WebGL — the same pixels everywhere, cheap on low-end devices. Device-pixel-ratio capped at 2.
License
MIT © Jakub Antalik
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