Godot MCP by tugcantopaloglu
MCP server for full Godot 4.x engine control: 157 tools for AI-driven game development (GDScript and C#/.NET). Tested with Godot 4.7.
Godot MCP is an open-source mcp server by tugcantopaloglu, written mainly in TypeScript, with 507 GitHub stars and the MIT license. Its code was last updated Oct 9, 2026.
Scan summary: scanned Nov 5, 2026 at commit 88f0fbc. Seen able to run dynamic code, read or write files, read environment and secrets, control a web browser. Scan policy
What Godot MCP can touch
- Our checks did not find this. The tool may still do it.Run shell commandsNot seen in this scan
- The server lists a tool that does this.Run dynamic codeListed as a tool: game_eval
- The server lists a tool that does this.Read or write filesListed as a tool: read_file
- Seen in this scan, either in the code or while it ran.Read environment and secretsFound in the code by our scan
- The server lists a tool that does this.Control a web browserListed as a tool: game_screenshot
- Our checks did not find this. The tool may still do it.Connect to databasesNot seen in this scan
- Our checks did not find this. The tool may still do it.Read or send messagesNot seen in this scan
- Our checks did not find this. The tool may still do it.Touch money or tradingNot seen in this scan
- Our checks did not find this. The tool may still do it.Connect to the internetNo connections seen while running
"Not seen" means our checks did not find it, and the tool may still do it. Covers commit 88f0fbc, Nov 5, 2026. See the scan policy.
Before you install Godot MCP
AgenticMart scanned Godot MCP on Nov 5, 2026 with automated checks for hidden code, known-malicious packages, leaked secrets and vulnerable dependencies. The result covers one commit under our scan policy, so review what access you give it and check any advisories shown here.
What it can access
- An MCP server is a program your AI app starts and talks to. A local one runs with your user's permissions: it can see the files, environment variables and network your account can.
- Based on its description and topics, it likely needs to read or change your workspace data (docs, tickets, CRM).
Before you install
- Connect it to a test workspace before your real one.
- Pin the version you reviewed instead of always installing the latest release.
- Read the tool list or scripts before the first run, and keep approval prompts on for actions that write, send or delete.
- Maintained by tugcantopaloglu on GitHub, 507 stars and 74 forks. Popularity is not proof of safety.
- Last code change: Oct 9, 2026.
- Open-source license: MIT.
Tools Godot MCP exposes (157)
Listed by the server itself during our scan of commit 88f0fbc.
launch_editorLaunch Godot editor for a specific project
run_projectRun the Godot project and capture output
get_debug_outputGet the current debug output and errors
stop_projectStop the currently running Godot project
get_godot_versionGet the installed Godot version
list_projectsList Godot projects in a directory
get_project_infoRetrieve metadata about a Godot project
create_sceneCreate a new Godot scene file
add_nodeAdd a node to an existing scene
load_spriteLoad a sprite into a Sprite2D node
export_mesh_libraryExport a scene as a MeshLibrary resource
save_sceneSave changes to a scene file
get_uidGet the UID for a specific file in a Godot project (for Godot 4.4+)
update_project_uidsUpdate UID references by resaving resources (4.4+)
game_screenshotScreenshot the running game (returns base64 PNG)
game_clickClick at a position in the running Godot game window
game_key_pressSend a key press or input action to the running game
game_mouse_moveMove the mouse in the running Godot game
game_get_uiGet visible UI elements from the running game
game_get_scene_treeGet scene tree structure of the running game
game_evalExecute GDScript in the running game. Use "return" for values.
game_get_propertyGet a property value from any node in the running game by its path
game_set_propertySet a property on a node in the running game
game_call_methodCall a method on any node in the running game with optional arguments
game_get_node_infoGet node info: class, properties, signals, methods, children
game_instantiate_sceneLoad a PackedScene and add it as a child of a node in the running game
game_remove_nodeRemove and free a node from the running game's scene tree
game_change_sceneSwitch to a different scene file in the running game
game_pausePause or unpause the running game
game_performanceGet performance metrics (FPS, memory, draw calls)
game_waitWait N frames in the running game
read_sceneRead scene file as JSON node tree (headless)
modify_scene_nodeModify node properties in a scene file (headless)
remove_scene_nodeRemove a node from a scene file (headless)
read_project_settingsRead project.godot as structured JSON
modify_project_settingsModify a project.godot setting
list_project_filesList project files, optionally filtered by extension
game_connect_signalConnect a signal from one node to a method on another node in the running game
game_disconnect_signalDisconnect a signal connection in the running game
game_emit_signalEmit a signal on a node in the running game, optionally with arguments
Godot MCP is an open-source mcp server by tugcantopaloglu, written mainly in TypeScript. MCP server for full Godot 4.x engine control: 157 tools for AI-driven game development (GDScript and C#/.NET). Tested with Godot 4.7.
At a glance
- Stars
- 507
- Forks
- 74
- Language
- TypeScript
- License
- MIT
- Created
- Feb 2026
- Last update
- Oct 9, 2026
- Type
- MCP Server
- Price
- Free
Topics
Questions about Godot MCP
What is Godot MCP?
MCP server for full Godot 4.x engine control: 157 tools for AI-driven game development (GDScript and C#/.NET). Tested with Godot 4.7.
Who maintains Godot MCP?
Godot MCP is maintained by tugcantopaloglu on GitHub (tugcantopaloglu/godot-mcp). AgenticMart lists it from public repository data.
Is Godot MCP safe to use?
AgenticMart scanned Godot MCP on Nov 5, 2026 with automated checks for hidden code, known-malicious packages, leaked secrets and vulnerable dependencies. The result covers one commit under our scan policy, so review what access you give it and check any advisories shown here.
What license does Godot MCP use?
It is published under the MIT license.
Godot MCP alternatives
View more →Similar mcp servers in Gaming & Game Dev, ranked by GitHub stars. Compare licence, recent activity and scan status before you choose.
| Name | Stars | Licence | Last updated | Scan |
|---|---|---|---|---|
| Godot MCP (this page) tugcantopaloglu | 507 | MIT | Oct 9, 2026 | Scanned, no flagged issues |
| Unity MCP CoplayDev | 16k | MIT | Oct 30, 2026 | Scanned, no flagged issues |
| Godot MCP Coding-Solo | 6.5k | MIT | Apr 16, 2026 | Scanned, no flagged issues |
| Unity MCP IvanMurzak | 4.6k | Apache-2.0 | Oct 31, 2026 | Scanned, no flagged issues |
| MCP Unity CoderGamester | 2k | MIT | Oct 11, 2026 | Scanned, no flagged issues |
| Mcpelauncher Manifest minecraft-linux | 1.7k | GPL-3.0 | Oct 29, 2026 | Scanned, no flagged issues |