Godot MCP by IvanMurzak
Godot-MCP — Model Context Protocol (MCP) integration for the Godot Engine. AI tools for the Godot Editor in C#, with cloud connection to ai-game.dev. Apache-2.0.
Godot MCP is an open-source mcp server by IvanMurzak, written mainly in C#, with 319 GitHub stars and the Apache-2.0 license. Its code was last updated Oct 31, 2026.
Godot MCP alternatives
View more →Similar mcp servers in Gaming & Game Dev, ranked by GitHub stars. Compare licence, recent activity and scan status before you choose.
| Name | Stars | Licence | Last updated | Scan |
|---|---|---|---|---|
| Godot MCP (this page) IvanMurzak | 319 | Apache-2.0 | Oct 31, 2026 | Scanned, no flagged issues |
| Unity MCP CoplayDev | 16k | MIT | Oct 30, 2026 | Scanned, no flagged issues |
| Godot MCP Coding-Solo | 6.5k | MIT | Apr 16, 2026 | Scanned, no flagged issues |
| Unity MCP IvanMurzak | 4.6k | Apache-2.0 | Oct 31, 2026 | Scanned, no flagged issues |
| MCP Unity CoderGamester | 2k | MIT | Oct 11, 2026 | Scanned, no flagged issues |
| Mcpelauncher Manifest minecraft-linux | 1.7k | GPL-3.0 | Oct 29, 2026 | Scanned, no flagged issues |