Godot MCP Native

by yurineko73• 865•• Scanned•Claim this listing•Request removal

一款支持godot开源引擎的的mcp插件,支持常见godot引擎操作,使用Godot原生实现MCPServer,无需安装依赖,开箱即用,支持多种AI工具调用。An MCP plugin that supports the open-source Godot engine, enabling common Godot engine operations. It implements the MCP Server using Godot's native HTTP, requires no dependency installation, is ready to use out of the box, and supports invocation by various AI tools.

Godot MCP Native is an open-source mcp server by yurineko73, written mainly in GDScript, with 865 GitHub stars and the MIT license. Its code was last updated Aug 3, 2026.

Scan summary: scanned Nov 5, 2026 at commit eef4807. No capabilities flagged by our checks. Scan policy

What Godot MCP Native can touch

  • Run shell commandsNot seen in this scan
  • Run dynamic codeNot seen in this scan
  • Read or write filesNot seen in this scan
  • Read environment and secretsNot seen in this scan
  • Control a web browserNot seen in this scan
  • Connect to databasesNot seen in this scan
  • Read or send messagesNot seen in this scan
  • Touch money or tradingNot seen in this scan
  • Connect to the internetNot run in this scan

"Not seen" means our checks did not find it, and the tool may still do it. Covers commit eef4807, Nov 5, 2026. See the scan policy.

Before you install Godot MCP Native

AgenticMart scanned Godot MCP Native on Nov 5, 2026 with automated checks for hidden code, known-malicious packages, leaked secrets and vulnerable dependencies. The result covers one commit under our scan policy, so review what access you give it and check any advisories shown here.

What it can access

  • An MCP server is a program your AI app starts and talks to. A local one runs with your user's permissions: it can see the files, environment variables and network your account can.

Before you install

  1. Pin the version you reviewed instead of always installing the latest release.
  2. Read the tool list or scripts before the first run, and keep approval prompts on for actions that write, send or delete.
  • Maintained by yurineko73 on GitHub, 865 stars and 75 forks. Popularity is not proof of safety.
  • Last code change: Aug 3, 2026.
  • Open-source license: MIT.

Godot MCP Native is an open-source mcp server by yurineko73, written mainly in GDScript. 一款支持godot开源引擎的的mcp插件,支持常见godot引擎操作,使用Godot原生实现MCPServer,无需安装依赖,开箱即用,支持多种AI工具调用。An MCP plugin that supports the open-source Godot engine, enabling common Godot engine operations. It implements the MCP Server using Godot's native HTTP, requires no dependency installation, is ready to use out of the box, and supports invocation by various AI tools.

At a glance

Stars
865
Forks
75
Language
GDScript
License
MIT
Created
May 2026
Last update
Aug 3, 2026
Type
MCP Server
Price
Free

Questions about Godot MCP Native

What is Godot MCP Native?

一款支持godot开源引擎的的mcp插件,支持常见godot引擎操作,使用Godot原生实现MCPServer,无需安装依赖,开箱即用,支持多种AI工具调用。An MCP plugin that supports the open-source Godot engine, enabling common Godot engine operations. It implements the MCP Server using Godot's native HTTP, requires no dependency installation, is ready to use out of the box, and supports invocation by various AI tools.

Who maintains Godot MCP Native?

Godot MCP Native is maintained by yurineko73 on GitHub (yurineko73/Godot-MCP-Native). AgenticMart lists it from public repository data.

Is Godot MCP Native safe to use?

AgenticMart scanned Godot MCP Native on Nov 5, 2026 with automated checks for hidden code, known-malicious packages, leaked secrets and vulnerable dependencies. The result covers one commit under our scan policy, so review what access you give it and check any advisories shown here.

What license does Godot MCP Native use?

It is published under the MIT license.

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